Frequently Ask Questions: Difference between revisions

From Fonline The Long Journey Wiki
Jump to navigation Jump to search
 
(18 intermediate revisions by the same user not shown)
Line 18: Line 18:
Professional perk: N/A
Professional perk: N/A


(Note: There is a possibility of a critical fail upon doing this action, this can lead to the ‘Injury’ or ‘Heavy wound’ status effects)
<strong> (Note: There is a possibility of a critical fail upon doing this action, this can lead to the ‘Injury’ or ‘Heavy wound’ status effects) </strong>


== Mining ==
== Mining ==
Line 25: Line 25:


List of the usable mining tools:  
List of the usable mining tools:  
Super Sledge  
*[[Super Sledge]]
Pickaxe  
*[[Pickaxe]]
Shovel  
*[[Shovel]]
Spade  
*[[Spade]]
Club  
*[[Club]]
Primitive Sledgehammer
*[[Primitive Sledgehammer]]
Shredder
*[[Shredder]]
Mining Drill  
*[[Mining Drill]]
Super Mutant's Maul
*[[Super Mutant's Maul]]
Super Mutant's Club
*[[Super Mutant's Club]]


Note: Super mutant characters can use the Mining Drill, Super Mutant's Maul and Super Mutant's Club to mine.
<strong> Note: Super mutant characters can use the Mining Drill, Super Mutant's Maul and Super Mutant's Club to mine. </strong>


To start mining, equip a tool capable of mining in your hand and right click until it is in the ‘use’ mode if needed. Then, left click the ore vein with the yellow cursor to begin mining. After mining an ore vein several times the appearance will change and the type of ore vein it contains will be made visible. After mining the revealed ore vein it too will disappear, respawning after 720-1440 minutes.
To start mining, equip a tool capable of mining in your hand and right click until it is in the ‘use’ mode if needed. Then, left click the ore vein with the yellow cursor to begin mining. After mining an ore vein several times the appearance will change and the type of ore vein it contains will be made visible. After mining the revealed ore vein it too will disappear, respawning after 720-1440 minutes.
Line 48: Line 48:


List of the various mining loot:
List of the various mining loot:
Rocks
*[[Rocks]]
Flint
*[[Flint]]
Coal
*[[Coal]]
Minerals
*[[Minerals]]
Iron Ore
*[[Iron Ore]]
Copper Ore
*[[Copper Ore]]
Lead Ore
*[[Lead Ore]]
Uranium Ore
*[[Uranium Ore]]
Gold Ore
*[[Gold Ore]]




Line 62: Line 62:
Professional perk:  
Professional perk:  


(Note: There is a possibility of a critical fail upon doing this action, this can lead to the ‘Injury’ or ‘Heavy wound’ status effects)
<strong> (Note: There is a possibility of a critical fail upon doing this action, this can lead to the ‘Injury’ or ‘Heavy wound’ status effects) </strong>


== Hunting ==
== Hunting ==
Line 70: Line 70:
Critters that are killed with a critical attack will be unable to be skinned, and the message “This creature is too damaged to be skinned” will appear in the text box whenever it is attempted.
Critters that are killed with a critical attack will be unable to be skinned, and the message “This creature is too damaged to be skinned” will appear in the text box whenever it is attempted.


(Note: The critter MUST be dead before being able to be skinned)  
<strong> (Note: The critter MUST be dead before being able to be skinned) </strong>


List of the usable hunting tools:  
List of the usable hunting tools:  


Knife  
*[[Knife]]
Combat Knife  
*[[Combat Knife]]
Throwing Knife  
*[[Throwing Knife]]*
Hunting Knife  
*[[Hunting Knife]]
Super Mutant knife  
*[[Super Mutant knife]]
Primitive Knife
*[[Primitive Knife]]
Switchblade   
*[[Switchblade]]  
“Lil Jesus”
*[[Lil Jesus]]
Scissors  
*[[Scissors]]
“Cutthroat”
*[[Cutthroat]]
Machete  
*[[Machete]]
Primitive Machete  
*[[Primitive Machete]]
Axe  
*[[Axe]]
Quality Axe  
*[[Quality Axe]]
Wakizashi Blade  
*[[Wakizashi Blade]]


Skinning an animal is the primary source of hides (See section crafting), leather (See section crafting)  , and meats (see section: Cooking).
Skinning an animal is the primary source of hides (See section crafting), leather (See section crafting)  , and meats <b> (see section: *[[Cooking]]) </b>.


(Note: There is a possibility of a critical fail upon doing this action, this can lead to the ‘Injury’ or ‘Heavy wound’ status effects)  
<strong> (Note: There is a possibility of a critical fail upon doing this action, this can lead to the ‘Injury’ or ‘Heavy wound’ status effects) </strong>
Max Skill level: 300%  
Max Skill level: 300%  
Professional perk: N/A
Professional perk: N/A


== Fishing ==
== Fishing ==
== How to get Metal Parts ==
 
<strong> Fishing </strong> Fishing is done by using a fishing rod with bait attached on a water tile. First, you need to assemble the fishing rod by holding it in your hand and using fishing twine, a hook, and bait of some sort from your inventory.
 
To fish, hold a fully assembled rod in your hand and press “A” while on the use option, then select a water tile with the yellow cursor. After the bobber in the water begins to fade in and out, press space or escape and you will be placed into a fight to secure the fish. Drag when the fish is pulling and Strike when the fish is moving rapidly, reeling the fish in when it submits.
 
<strong> (Note: There is a possibility of a critical fail upon doing this action, this can lead to the ‘Injury’ or ‘Heavy wound’ status effects) </strong>
Max Skill level: 300%
Professional perk:
 
== How to get Iron Parts ==
There are currently three possible methods of getting iron parts. These include:
Mining
Scavenging
deconstructing.
 
<b> Mining </b>:
To begin with, we will talk about mining. Grab any mining tool <b>(Pickaxe/Sledge/Primitive Sledge) </b> and go to the mines. You will spot large piles of rocks, make sure that the tools are in ‘use’ mode and then press ‘A’ or click the tool to bring up the ‘Use icon’. Click on the pile of rock and the mining animation will occur. At first, rocks and flint will be received, continuing until the pile of rocks changes to ore vein.
 
Now, continue mining until you receive the iron ore. <b>(Note: due to iron ores weight it is a good option to consider using a cart to place the ore into and moving it) </b>
 
Leave the mine and head towards a forge. Click the forge and click ‘Examine’, this will open the forge inventory. Click on and drag the iron ore from your inventory to the forge. <b> (Refer to forge guide to learn how to ignite and what tools to use) </b>
 
With time, Iron bars will be produced. Take these and place them within the anvil. <b> (Refer to anvil guide to learn how to place within and what tools to use) </b>
 
Smith the bars into sheets then head towards a workbench <b> (refer to workbench guide) </b> the crafting menu will appear, head to page 3 and click on iron parts, you will need a repair skill of 100% and the following tools - Tools OR Super Tool Kit and the workbench itself along with the iron sheets.
If the necessary tool(s) and materials are in the inventory the Iron Parts 4 pc will show in green, click on the ‘FIX’ button at the bottom.
 
<b> Scavenging </b>:
The next is Scavenging: Grab any scavenging tool <b> (Tool/Super Tool kit/ Shovel) </b> and head to the ruins. You will spot ‘Garbage piles’, make sure that the tools are in ‘use’ mode and then press ‘A’ or click the tool to bring up the ‘Use icon’. Click on the ‘Garbage piles’ and the scavenging animation will occur. Once this is complete you will receive various materials.
 
<b>(Note: There is a chance of receiving Iron parts from scavenging) </b>
 
You will find that your inventory fills with various metal pieces along with pipes and other junk. Collect enough of this and then head towards a forge. Click the forge and click ‘Examine’, this will open the forge inventory. Click on and drag the various metal materials from your inventory to the forge. <b> (Refer to forge guide to learn how to ignite and what tools to use) </b>
 
With time, Iron bars will be produced. Take these and place them within the anvil. <b> (Refer to anvil guide to learn how to place within and what tools to use) </b>
 
Smith the bars into sheets then head towards a workbench <b> (refer to workbench guide) </b> the crafting menu will appear, head to page 3 and click on iron parts, you will need a repair skill of 100% and the following tools - Tools OR Super Tool Kit and the workbench itself along with the iron sheets.
 
== Furnace ==
== Furnace ==
== Woodcutting ==
== Woodcutting ==
Line 111: Line 149:
== Skill Points ==
== Skill Points ==
== Farming ==
== Farming ==
Alt+M Menu*
== Alt+M Menu ==
== Cooking ==
 
<strong> Cooking </strong> is done by left clicking on an oven / bonfire / fire barrel with the cursor and selecting the cook or the fry option from the menu.
 
Frying is done by holding a piece of raw meat in your hands, clicking on a fire source and selecting the fry option.
 
The Cook option uses recipes that combine ingredients in order to create food that is higher in fullness stats.
 
List of recipes:
 
<b> Salad - Skill 110
Algae (X2) + MutFruit = Salad
 
Soup - Skill 120
Cabbage + Xander root + bottle of water (clean or dirty?) = Herbal soup
 
Kebab - Skill 130
Meat = Xander root = Meat on a stick
 
Tortilla - Skill 140
Corn flour + Xander root (X2) = Tortilla (Flapjack)
 
Stomach - Skill 150
Meat + Broc flower (X2) + Molerat Stomach = Cooked molerat stomach
 
Stew - Skill 160
Meat (X2)+ Xander root + Broc flower = Stew
 
Burger - Skill 170
Gecko meat + Tortilla (Flapjack) + Cabbage = Burger
 
Pizza - Skill 180
Tortilla (Flapjack) + Meat + Black mushrooms = Pizza
 
Fish Pie - Skill 190
Tortilla (Flapjack) + Cooked fish (X2) + Xander root = Fish pie
 
Taco: - Skill 200
Rat meat (X3) + Tortilla (Flapjack)+ Broc flower (X2) = Taco </b>
 
Frying
Frying is done by left clicking on an oven / bonfire / fire barrel with the cursor and selecting frying from the menu while holding a piece of fry-able meat in hands..
 
List of foods that can be fried:
Mantis foot > Mantis snacks
Meat > Chunk of Grilled Meat
Fish > Chunk of Fried Fish
Rat > Rat on a stick
Gecko meat > Grilled Gecko Meat
 
Frying meat requires no skill level and is the initial method of gaining cooking skill points. 
 
Successfully cooking or frying foods will give cooking skill points and experience.
 
Max Skill level: 300%
Professional perk: N/A

Latest revision as of 01:37, 4 December 2025

Welcome to Frequently Asked Questions or FAQ!

This FAQ will hopefully serve as an introduction to new and existing players about certain game mechanics, as well as answer some common questions. Since the contents may be re-arranged as they are updated, each section will have a header that you can search for the information easily:

Scavenging

Scavenging is done by using scavenging tools on the various garbage piles that spawn in the ruins (Using item visor they will be labelled as a garbage piles). To scavenge, hold your choice of tool in hand, right click until the use option shows up if needed, then left click on garbage piles with the yellow cursor to begin scavenging. After scavenging a garbage pile it will disappear, respawning anywhere between 120-360 minutes later.

The formula for the amount of junk received from scavenging is as follows: 0 + (+-1 or 0, depending on tool used) + (0-2) + (Scavenging skill / 50).

Tools and Super tool kits will give +1 for loot received, whereas Shovels, Spades and Armatures will give a -1 penalty. Crowbars give no penalty or bonus to scavenging. There is a 50% chance to receive 1 piece of junk from scavenging if the formula dictates 0, and the maximum amount you can receive is 9.

Scavenging is the primary source of junk, metal scraps, as well as some other crafting materials.

Max Skill level: 300% Professional perk: N/A

(Note: There is a possibility of a critical fail upon doing this action, this can lead to the ‘Injury’ or ‘Heavy wound’ status effects)

Mining

Mining is done by using various mining tools on ore veins. Ore veins are found within caves and designated mines, with the appearance of a large piles of rocks (Using Item Visor they will be labelled as an ore vein)

List of the usable mining tools:

Note: Super mutant characters can use the Mining Drill, Super Mutant's Maul and Super Mutant's Club to mine.

To start mining, equip a tool capable of mining in your hand and right click until it is in the ‘use’ mode if needed. Then, left click the ore vein with the yellow cursor to begin mining. After mining an ore vein several times the appearance will change and the type of ore vein it contains will be made visible. After mining the revealed ore vein it too will disappear, respawning after 720-1440 minutes.

The formula for the amount of ore received is as follows: 0 + (+- 1, 0, or -2 depending on what tool is used) + (0-1) + (Mining skill / 50 ) Copper, Lead, Mineral, Iron, Medium Gold and Medium Uranium ore veins will give a -1 to the ore received. Small Gold and Small Uranium ore veins will give a -1, -2 to the ore received. The Super sledge and the pickaxe will give +1 for loot received, Shovels, spades and super mutant clubs will give -1 to the loot received, and the primitive sledgehammer will give a -2 to the loot received. “Shredder”, the Mining Drill, and the Super Mutant’s Maul will have no effect on loot received.

Mining ore veins is the primary source of Rocks, Minerals, and the various ores (See section: Furnace) that can be refined and used in crafting.

List of the various mining loot:


Max Skill level: 300% Professional perk:

(Note: There is a possibility of a critical fail upon doing this action, this can lead to the ‘Injury’ or ‘Heavy wound’ status effects)

Hunting

Hunting is done by using various hunting tools on dead animals. To do this, hold any tool usable for hunting in your hand and press “A” while on the use option, then select a dead critter with the yellow cursor. After skinning a critter to completion, its body will disappear and blood and bones will remain.

Critters that are killed with a critical attack will be unable to be skinned, and the message “This creature is too damaged to be skinned” will appear in the text box whenever it is attempted.

(Note: The critter MUST be dead before being able to be skinned)

List of the usable hunting tools:

Skinning an animal is the primary source of hides (See section crafting), leather (See section crafting) , and meats (see section: *Cooking) .

(Note: There is a possibility of a critical fail upon doing this action, this can lead to the ‘Injury’ or ‘Heavy wound’ status effects) Max Skill level: 300% Professional perk: N/A

Fishing

Fishing Fishing is done by using a fishing rod with bait attached on a water tile. First, you need to assemble the fishing rod by holding it in your hand and using fishing twine, a hook, and bait of some sort from your inventory.

To fish, hold a fully assembled rod in your hand and press “A” while on the use option, then select a water tile with the yellow cursor. After the bobber in the water begins to fade in and out, press space or escape and you will be placed into a fight to secure the fish. Drag when the fish is pulling and Strike when the fish is moving rapidly, reeling the fish in when it submits.

(Note: There is a possibility of a critical fail upon doing this action, this can lead to the ‘Injury’ or ‘Heavy wound’ status effects) Max Skill level: 300% Professional perk:

How to get Iron Parts

There are currently three possible methods of getting iron parts. These include: Mining Scavenging deconstructing.

Mining : To begin with, we will talk about mining. Grab any mining tool (Pickaxe/Sledge/Primitive Sledge) and go to the mines. You will spot large piles of rocks, make sure that the tools are in ‘use’ mode and then press ‘A’ or click the tool to bring up the ‘Use icon’. Click on the pile of rock and the mining animation will occur. At first, rocks and flint will be received, continuing until the pile of rocks changes to ore vein.

Now, continue mining until you receive the iron ore. (Note: due to iron ores weight it is a good option to consider using a cart to place the ore into and moving it)

Leave the mine and head towards a forge. Click the forge and click ‘Examine’, this will open the forge inventory. Click on and drag the iron ore from your inventory to the forge. (Refer to forge guide to learn how to ignite and what tools to use)

With time, Iron bars will be produced. Take these and place them within the anvil. (Refer to anvil guide to learn how to place within and what tools to use)

Smith the bars into sheets then head towards a workbench (refer to workbench guide) the crafting menu will appear, head to page 3 and click on iron parts, you will need a repair skill of 100% and the following tools - Tools OR Super Tool Kit and the workbench itself along with the iron sheets. If the necessary tool(s) and materials are in the inventory the Iron Parts 4 pc will show in green, click on the ‘FIX’ button at the bottom.

Scavenging : The next is Scavenging: Grab any scavenging tool (Tool/Super Tool kit/ Shovel) and head to the ruins. You will spot ‘Garbage piles’, make sure that the tools are in ‘use’ mode and then press ‘A’ or click the tool to bring up the ‘Use icon’. Click on the ‘Garbage piles’ and the scavenging animation will occur. Once this is complete you will receive various materials.

(Note: There is a chance of receiving Iron parts from scavenging)

You will find that your inventory fills with various metal pieces along with pipes and other junk. Collect enough of this and then head towards a forge. Click the forge and click ‘Examine’, this will open the forge inventory. Click on and drag the various metal materials from your inventory to the forge. (Refer to forge guide to learn how to ignite and what tools to use)

With time, Iron bars will be produced. Take these and place them within the anvil. (Refer to anvil guide to learn how to place within and what tools to use)

Smith the bars into sheets then head towards a workbench (refer to workbench guide) the crafting menu will appear, head to page 3 and click on iron parts, you will need a repair skill of 100% and the following tools - Tools OR Super Tool Kit and the workbench itself along with the iron sheets.

Furnace

Woodcutting

Character Creation

Chat Commands

Bandit cave mechanics

Stealing

Barter

Traps

AP regen

Criticals

Creating a Fire

Skill Points

Farming

Alt+M Menu

Cooking

Cooking is done by left clicking on an oven / bonfire / fire barrel with the cursor and selecting the cook or the fry option from the menu.

Frying is done by holding a piece of raw meat in your hands, clicking on a fire source and selecting the fry option.

The Cook option uses recipes that combine ingredients in order to create food that is higher in fullness stats.

List of recipes:

Salad - Skill 110 Algae (X2) + MutFruit = Salad

Soup - Skill 120 Cabbage + Xander root + bottle of water (clean or dirty?) = Herbal soup

Kebab - Skill 130 Meat = Xander root = Meat on a stick

Tortilla - Skill 140 Corn flour + Xander root (X2) = Tortilla (Flapjack)

Stomach - Skill 150 Meat + Broc flower (X2) + Molerat Stomach = Cooked molerat stomach

Stew - Skill 160 Meat (X2)+ Xander root + Broc flower = Stew

Burger - Skill 170 Gecko meat + Tortilla (Flapjack) + Cabbage = Burger

Pizza - Skill 180 Tortilla (Flapjack) + Meat + Black mushrooms = Pizza

Fish Pie - Skill 190 Tortilla (Flapjack) + Cooked fish (X2) + Xander root = Fish pie

Taco: - Skill 200 Rat meat (X3) + Tortilla (Flapjack)+ Broc flower (X2) = Taco

Frying Frying is done by left clicking on an oven / bonfire / fire barrel with the cursor and selecting frying from the menu while holding a piece of fry-able meat in hands..

List of foods that can be fried: Mantis foot > Mantis snacks Meat > Chunk of Grilled Meat Fish > Chunk of Fried Fish Rat > Rat on a stick Gecko meat > Grilled Gecko Meat

Frying meat requires no skill level and is the initial method of gaining cooking skill points.

Successfully cooking or frying foods will give cooking skill points and experience.

Max Skill level: 300% Professional perk: N/A