Frequently Ask Questions: Difference between revisions

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== Fishing ==
== Fishing ==
<strong> Fishing </strong> Fishing is done by using a fishing rod with bait attached on a water tile. First, you need to assemble the fishing rod by holding it in your hand and using fishing twine, a hook, and bait of some sort from your inventory.
To fish, hold a fully assembled rod in your hand and press “A” while on the use option, then select a water tile with the yellow cursor. After the bobber in the water begins to fade in and out, press space or escape and you will be placed into a fight to secure the fish. Drag when the fish is pulling and Strike when the fish is moving rapidly, reeling the fish in when it submits.
<strong> (Note: There is a possibility of a critical fail upon doing this action, this can lead to the ‘Injury’ or ‘Heavy wound’ status effects) </strong>
Max Skill level: 300%
Professional perk:
== How to get Metal Parts ==
== How to get Metal Parts ==
== Furnace ==
== Furnace ==

Revision as of 00:41, 4 December 2025

Welcome to Frequently Asked Questions or FAQ!

This FAQ will hopefully serve as an introduction to new and existing players about certain game mechanics, as well as answer some common questions. Since the contents may be re-arranged as they are updated, each section will have a header that you can search for the information easily:

Scavenging

Scavenging is done by using scavenging tools on the various garbage piles that spawn in the ruins (Using item visor they will be labelled as a garbage piles). To scavenge, hold your choice of tool in hand, right click until the use option shows up if needed, then left click on garbage piles with the yellow cursor to begin scavenging. After scavenging a garbage pile it will disappear, respawning anywhere between 120-360 minutes later.

The formula for the amount of junk received from scavenging is as follows: 0 + (+-1 or 0, depending on tool used) + (0-2) + (Scavenging skill / 50).

Tools and Super tool kits will give +1 for loot received, whereas Shovels, Spades and Armatures will give a -1 penalty. Crowbars give no penalty or bonus to scavenging. There is a 50% chance to receive 1 piece of junk from scavenging if the formula dictates 0, and the maximum amount you can receive is 9.

Scavenging is the primary source of junk, metal scraps, as well as some other crafting materials.

Max Skill level: 300% Professional perk: N/A

(Note: There is a possibility of a critical fail upon doing this action, this can lead to the ‘Injury’ or ‘Heavy wound’ status effects)

Mining

Mining is done by using various mining tools on ore veins. Ore veins are found within caves and designated mines, with the appearance of a large piles of rocks (Using Item Visor they will be labelled as an ore vein)

List of the usable mining tools:

Note: Super mutant characters can use the Mining Drill, Super Mutant's Maul and Super Mutant's Club to mine.

To start mining, equip a tool capable of mining in your hand and right click until it is in the ‘use’ mode if needed. Then, left click the ore vein with the yellow cursor to begin mining. After mining an ore vein several times the appearance will change and the type of ore vein it contains will be made visible. After mining the revealed ore vein it too will disappear, respawning after 720-1440 minutes.

The formula for the amount of ore received is as follows: 0 + (+- 1, 0, or -2 depending on what tool is used) + (0-1) + (Mining skill / 50 ) Copper, Lead, Mineral, Iron, Medium Gold and Medium Uranium ore veins will give a -1 to the ore received. Small Gold and Small Uranium ore veins will give a -1, -2 to the ore received. The Super sledge and the pickaxe will give +1 for loot received, Shovels, spades and super mutant clubs will give -1 to the loot received, and the primitive sledgehammer will give a -2 to the loot received. “Shredder”, the Mining Drill, and the Super Mutant’s Maul will have no effect on loot received.

Mining ore veins is the primary source of Rocks, Minerals, and the various ores (See section: Furnace) that can be refined and used in crafting.

List of the various mining loot:


Max Skill level: 300% Professional perk:

(Note: There is a possibility of a critical fail upon doing this action, this can lead to the ‘Injury’ or ‘Heavy wound’ status effects)

Hunting

Hunting is done by using various hunting tools on dead animals. To do this, hold any tool usable for hunting in your hand and press “A” while on the use option, then select a dead critter with the yellow cursor. After skinning a critter to completion, its body will disappear and blood and bones will remain.

Critters that are killed with a critical attack will be unable to be skinned, and the message “This creature is too damaged to be skinned” will appear in the text box whenever it is attempted.

(Note: The critter MUST be dead before being able to be skinned)

List of the usable hunting tools:

Skinning an animal is the primary source of hides (See section crafting), leather (See section crafting) , and meats (see section: Cooking).

(Note: There is a possibility of a critical fail upon doing this action, this can lead to the ‘Injury’ or ‘Heavy wound’ status effects) Max Skill level: 300% Professional perk: N/A

Fishing

Fishing Fishing is done by using a fishing rod with bait attached on a water tile. First, you need to assemble the fishing rod by holding it in your hand and using fishing twine, a hook, and bait of some sort from your inventory.

To fish, hold a fully assembled rod in your hand and press “A” while on the use option, then select a water tile with the yellow cursor. After the bobber in the water begins to fade in and out, press space or escape and you will be placed into a fight to secure the fish. Drag when the fish is pulling and Strike when the fish is moving rapidly, reeling the fish in when it submits.

(Note: There is a possibility of a critical fail upon doing this action, this can lead to the ‘Injury’ or ‘Heavy wound’ status effects) Max Skill level: 300% Professional perk:

How to get Metal Parts

Furnace

Woodcutting

Character Creation

Chat Commands

Bandit cave mechanics

Stealing

Barter

Traps

AP regen

Criticals

Creating a Fire

Skill Points

Farming

Alt+M Menu*