Farming
Farming is a skill in FOnline: The Long Journey.
If growing cabbage for months causes a sense of calm in you,and the smell of brahmin shit does not make your eyes water - then this is clearly your vocation.
The skill is practiced through application. Its affecting amount of product/seeds gathered.
In general:
- Farming is done by planting a crop seed in a suitable plant bed, watering it once, and (optionally) fertilizing it.
- To plant a seed, hold the seed in your hand and press “A”, then target a viable plant bed with the cursor.
- Watering and fertilizing a plant is the same process as planting, just with holding an open container of water or fertilizer instead and targeting the plant itself.
(Note: You must use the “A” key to water, as clicking on the water container in your main hand will cause you to drink it instead).
- All plants and mushrooms will grow one stage every 10-12 real life hours.
- There are three types of seeds and planters currently in the game; Regular, Hydroponics, and Mushroom.
- Planter Barrels vary slightly from field tiles in that they have fertilizer charges. Each fertilizer will give 10 charges to the barrel, and each plant will consume 1-3 charges when planted. When a barrel reaches 0 charges, it must be refilled with fertilizer before anything else can be planted).
- Wild yellow mushrooms can not be planted, and only have one growing stage)
- What is unique about mushrooms is that they can be fertilized on each growth stage, increasing the potential yield compared to regular or hydroponic farming.
- Mushrooms do not require direct access to sunlight to grow, similarly to hydroponics.
(Note: rain from the environment will water the mushroom beds, assuming they are placed in an area that does not have a roof)
- For each of the 5 conventionally* farmable plants the seed and harvest growth stages vary.
(*Only with Hydroponics can Broc Flower and Xander Root be grown)
- Conventional plants can only be fertilized once, but fertilization can be done at any point in their growth cycle.
- After harvesting Corn or Fiveleaf at any stage, in addition to the expected yield the player will recieve a Humus that can be composted for additional fertilizer or refined into the cloth.
- All conventional plants require direct access to sunlight to grow*
(*Unless grown in a hydroponics planter)
(Note: rain from the environment will water the conventional planters, assuming they are placed in an area that does not have a roof)
- The formula for the yield when harvesting is as follows: 0 + (+1, 0) + (Farming Skill / 50) Fertilizing a plant will increase the yield by (Farming Skill / 50), otherwise it is a 50/50 chance to receive a crop.
| Plant | Type | Seed Stage | Product Stage | Death Stage |
|---|---|---|---|---|
| Radcvet | Farm | 3 | 4 | 5 |
| Radcvet | Barrel | 5 | 6 | 7 |
| Radcvet | Hydro | 4 | 5 | 6 |
| Cabbage | Farm | 1 | 3 | 4 |
| Cabbage | Barrel | 3 | 5 | 6 |
| Cabbage | Hydro | 1 | 3 | 4 |
| Fiveleaf | Farm | 3 | 4 | 5 |
| Fiveleaf | Barrel | 5 | 6 | 7 |
| Corn | Farm | 2 | 3 | 4 |
| Corn | Barrel | 4 | 5 | 6 |
| Corn | Hydro | 3 | 4 | 5 |
| Potato | Farm | 3 | 2 | 4 |
| Potato | Barrel | 5 | 4 | 6 |
| Broc Flower | Hydro | 9 | 7 | 8 |
| Xander Root | Hydro | 7 | 5 | 6 |
| Pale Mushroom | Mushroom Bed | 0 | 3 | 4 |
| Black Mushrooms | Mushroom Bed | 0 | 3 | 4 |
| Gecko Shrooms | Mushroom Bed | 0 | 3 | 4 |
| Ant Nectar | Mushroom Bed | 0 | 3 | 4 |
| Mutated Mushrooms | Mushroom Bed | 0 | 3 | 4 |
Initial value:
0% + (2 x ST) + (3 x PE) + (5 x IN)
Example:
Character with 10 Strength , 4 Perception and 6 Intelligence will have
0 + (2 x 10) + (3 x 4) + (5 x 6) = 62%
Linked items:
WIP